![]() The Archetypes are Great, Okay and Horribleġ. The Brawler can be built with one main stat (Str or Dex) and one dump stat (Chr). The Brawler has the second highest hitpoint progression D10.ġ3. The Brawler has no alignment restrictions.ġ2. The Brawler has a poor Will Save and a strong Fortitude and Reflex Save.ġ1. The Brawler class is a full BAB class.ġ0. This might even be blue if you are a dexterous build and were only planning on wearing light armor anyway.ĩ. The Brawler gains a +1 AC dodge bonus at levels 1, 9 and 13 which is effective as long as he is wearing light armor or no armor. Every Brawler is a natural at hand-to-hand and close weapon combat gaining Unarmed Strike, Brawler’s Flurry (Two Weapon Fighting & Improved TWF with unarmed strike and all other close weapons), and increased weapon die damage with unarmed and all other close weapons as he progresses in level.Ĩ. The skill selection is pretty good offering Acrobatics (Dex), Climb (Str), Craft (Int), Escape Artist (Dex), Handle Animal (Cha), Intimidate (Cha), Knowledge (dungeoneering) (Int), Knowledge (local) (Int), Perception (Wis), Profession (Wis), Ride (Dex), Sense Motive (Wis), and Swim (Str). I assume this means that they can decide to wield a shield as a weapon and not use it as a shield, thus avoiding the Armor Check Penalty being applied to the weapon attacks.Ħ. By the way, the Brawler is the only class that is proficient with Shields as a weapon and not as a shield. The Brawler is only proficient with all simple weapons plus the handaxe, short sword, weapons from the close fighter weapon group and light armor. The Brawler Class allows for further adaptability by allowing the Brawler to retrain his Bonus Combat Feats at levels 5, 8 and 11.ĥ. For instance, a 9 th Brawler who has somehow gained proficiency with a bow and who just has Point Blank Shot could pick Rapid Shot, Precise Shot, and Deadly Aim and instantly become an archer.Ĥ. This can open up incredible possibilities. Further, the feats you select can serves as prerequisites for one another. Martial Flexibility is not affected by an Intelligence score lower than 13 thanks to Brawlers Cunning. So 3+1/2 Brawler level times per day, the Brawler can select a feat (5 th level and lower), two feats (9 th level and lower), and three feats (9 th level through 13 th level) that he does not know and use them for the next minute. The Brawler Class allows for adaptability through Martial Flexibility. The Brawler class allows for further customization through the selection of Bonus Combat Feats (at 2 nd, 5 th, 8 th, and 11 th level) and Maneuver Training (at 3 rd level and every 4 levels thereafter).ģ. As with all classes, you can customize through the selection of leveling feats, skills, traits, race, multiclassing and items.Ģ. Structure of the Class: Strengths and Weaknesses and Okaysġ. Optibuilds’ Slayer Builds PDF Part 1 (10 build variations only $7.99).Optibuilds’ Investigator Builds PDF Part 1(18 build variations only $7.99).Leave helpful comments below critiquing and/or adding to the advice given below. It will follow by giving quick tips on how to take advantage of the structure / strengths of the class and make up for the weaknesses of the class. It will start by reviewing the structure & the Strengths / Weaknesses of the class. The purpose of this Pathfinder Brawler Build Guide is to provide a “quick tips checklist” of things to do to when making a 13 th level or lower hybrid class Brawler build from the Pathfinder Advance Class Guide.
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